This is another Octane Render test.
The Image has no postwork (therefore no glowing hair) and no special shaders exept for Ellie's skin (check out REDSPECSSS on deviantART).
I don't have access to LiveDB, because im still playing around with the demo version (currently saving money to get an Octane licence - that's why there are watermarks on the image), so i had to create my own water which looks crappy :)
It was rendered at 2500 Samples/Pixel in 10:46 min on my overclocked nVidia GeForce GTX 780. The background is not a backdrop but an actually 3D island.
The scene required almost 1.5GB of VRAM.
Showing posts with label Test. Show all posts
Showing posts with label Test. Show all posts
Friday, March 21, 2014
Thursday, March 20, 2014
Octane Render Test 1
Hi,
i'm currently investigating Otoy's Octane Render engine and playing around with the demo version (that's why the image has this watermarks).
So, this is a very low quality render without postwork and just some basic shaders.
Currently im very woried about the possible scene complexity. Having 3 figures (V4/M4/Genesis Subdivided and sculped) and some room interiors costs almost the whole VRAM (3GB nVidia GTX 780).
So, this is a very low quality render without postwork and just some basic shaders.
Currently im very woried about the possible scene complexity. Having 3 figures (V4/M4/Genesis Subdivided and sculped) and some room interiors costs almost the whole VRAM (3GB nVidia GTX 780).
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